active sagas
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HireFlow
HireFlow is a hands-on laboratory where we build a hiring platform from scratch using a microservices approach.
Not to follow the hype—but to understand how these systems behave when reality hits:- when the database goes down
- when messages arrive out of order
- when teams disagree
- when refactoring is necessary
- when complexity emerges naturally
Every arc explores a different facet of architecture: boundaries, data ownership, slicing strategies, refactoring, resilience, and the design forces that shape distributed systems.
This saga embraces an idea that guides the whole studio:
a system reveals its truth only when we build it.Let’s build HireFlow together—and learn from its evolution.
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Game Hub
This saga explored the creation of a Game Hub - a platform designed to host multiple simple games under one structure.
It starts from nothing but an idea:
“Can we turn learning architecture into play?”
Through its first arc, the saga explored:
- the foundation of a multiplayer-ready game hub
- Go, APIs, and lightweight cloud components
- play as a way to understand state, timing, matchmaking, and coordination
In WastingNoTime, the Game Hub remains a useful artifact: each game as a service, each duel as a message, and each player as a request looking for response.
Game Hub is paused, not erased.